SW: Space 1889 - Red Sands
Deadlands Reloaded: Marshal's Handbook
Since Thomas Edison first explored the worlds with the help of his marvelous ether propeller, the British Empire has grown to include the red plains and stately canals of Mars, the steaming, dinosaur-infested swamps of Venus, and even a remote outpost in the twilight zone of Mercury. In 1889, the sun truly never sets on the British Empire! But deep inside the Empire a core of revolt festers and grows.
Martian cultists cry out for the Earthlings' expulsion. Britain teeters at the edge of war with the Oenotrian Empire. In the midst of seething turmoil, the being known only as Kronos seizes the technology of a forgotten race to threaten the very future of mankind! Space 1889: Red Sands contains everything you need to play thrilling Victorian space adventures with the Savage Worlds game system: new Edges, Hindrances, combat and construction rules for ether vessels and aerial flyers, a complete system for Inventions, copious information about the various locales, races, and mysteries of the Solar System, an Adventure Generator, dozens of Savage Tales, a bevy of alien creatures and nefarious foes, and a Plot Point campaign to take your heroes to the stars and back again.
Space 1889: Red Sands requires the Savage Worlds core rulebook to play.
There's Hell on the High Plains, amigo! The Tombstone Epitaph has always been filled with lurid tales of daring desperadoes and deadly drifters, but lately the West's most-read tabloid claims there's something more sinister stalking the frontier's lonely plains: Monsters. Fortunately, where there are monsters, there are heroes. Squint-eyed gunfighters, card-chucking hexslingers, savage braves, and righteous padres have all answered the call. And if they fight hard enough, they might just discover the identity of the mysterious Reckoners some say are behind it all.
The Marshal's Handbook is the setting book for Deadlands Reloaded. It includes expanded Setting Rules for the Marshal's eyes only, the lowdown on all the strange locales of the Weird West, more creepy critters than you can throw a tomahawk at, and everything a Marshal needs to keep the Reckoning rolling.
The Deadlands Reloaded Marshal's Handbook is not a complete game. You'll also need the Deadlands Reloaded Player's Guide and the Savage Worlds c